Play, Plato, Play dough text

‘Play, Plato, Play dough’ is a kinetic essay including ‘interludes’ that focus on the use of ‘play’ in creative processes, and play within technological environments. The interludes depict imagined scenes such as digital art pioneer, Naim June Paik, escaping a fun house and an attempt to re-construct the popular board game ‘Mouse trap’. The work was presented, in June 2016, as part of The Media Ecology Association: “Interfaces of Play and Game” – at the Faculty of Culture and History,  University of Bologna, Italy